//#ifndef POINT_H
//#define POINT_H
//
//#include <iostream>
//
//template <class T>
//struct point
//{
//	T x, y;
//};
//
//template <class T>
//void SaisirPoint(point<T> &p);
//
//template <class T>
//void AfficherPoint(const point<T> &p);
//
//template <class T>
//double Distance(const point<T> &a, const point<T> &b);
//
//template <class T>
//void Milieu(const point<T> &a, const point<T> &b, point<T> &m);
//
//#endif
